project UPHEAVEAL

Upheaveal_Trailer_SP2022_w_Audio(1).mp4

 

Progressive Pictures

 

Bowling Alley Prototype

Early prototype of the level with appropriate whiteboxing with color testing.

Diner Prototype

Early prototype of the level with appropriate whiteboxing with color testing.


Bowling Alley Colored Prototype

Later prototype with a couple models implemented including pins and tv, along with a smoother and more accurate color palette. 

Diner Colored

Later prototype with a couple models implemented including stools, picnic table and sunbrella, along with a smoother and more accurate color palette. 


 

In this project, I was a level designer and play tester. I was in charge of two levels to create. I made white boxed placement prototypes out of primitives and attached the appropriate scripts to the objects. I tested for lighting and color using appropriate references as well as tested for bug  and collider issues and fixed the ones I could.

 My other team members were tasked with making the 3d models, 2d art for the game, making the trailer, making scripts for the game, or level designing like myself.



 Finalized Prototype